Activity
We are more lenient toward inactive OCs than we are toward idle FCs. After one month of inactivity, we will attempt to contact you to see if you intend to return and continue playing. If we don't hear back from you within a week of us noticing you, your character will be toaded. You can re-apply, however, if you return at a later time.
If you know that you are going to be lacking internet access or time to play, you can avoid being toaded by please telling the Wizards ahead of time. Drop us a mail or page, or put an announcement on the +bboards so that we know not to delete that character.
If you know that you are going to be lacking internet access or time to play, you can avoid being toaded by please telling the Wizards ahead of time. Drop us a mail or page, or put an announcement on the +bboards so that we know not to delete that character.
Alts and NPCS
There is no alt limit on Original Characters. Feel free to have as many as you can handle! There is, however, a maximum FC limit of 5. This limit is non-negotiable, as we feel that's more than enough for one player and also allows other FC's to be played by other players.
As far as FCs go, we do pay attention toward how they are played and their activity. We know that everyone has their personal take on the character and that different writers tend to portray them differently, but with that being said, if we notice you playing an FC fairly out of character (Such as The Invisible Woman working a side job as a stripper or Spider-Man deciding to kill a bunch of powerless thugs instead of webbing them up) we will let you know, and offer advice on how to improve. If this continues to be a problem though, this could result in us removing you as the player of the FC.
Please be aware that even if the players may not know whose alt is whose, the Wizards do. And we will not tolerate someone trying to pretend not to have an alt by using a different e-mail or not declaring the alts on the application.
That being said, we don't encourage alt interaction. Please do not one of your characters with one of your alts in a small scene setting, nor is it really acceptable for you to write a journal entry in which your characters interact. Your alts should not further your other alts in a direct fashion, as it's just not fair to other players. You can have your alts know of one another, especially if one is a teacher and the other a student, but please don't have your alt be best friends/lovers with one of your alts. If you think there is a situation where your alts would interact, we ask that you please use common sense and if you're unsure, please contact a wiz. There are some special circumstances in plots were the Wiz Staff will allow for you to use more than one character in a scene.
NPC's should be regarded in the same way as your alts interacting with eachother. NPC's are okay for furthering or starting small plots. Letting a character meet your characters family, ect. Please do not let an NPC become the main focus of one of your characters. There are other players on the game, and the game is about interaction. NPC's should be treated as a side character to pop up once in a blue moon, not all the time.
Links
Here are some helpful webpages when deciding on a characters powers and to help you describe what the powers do:
Wikipedia 's list of super powers is an extensive list of powers and descriptions.
Ben Riely's Marvel Page is an extensive list of FCs and their powers and power levels as designed for TSR's Marvel Table Top RPG.
Marvel Database is good research tool for FCs and canon power examples. Is is also a good place to see character galleries
Uncanny X-Men dot net is another good FC reacher tool.
Hollow Art is great if you are looking for a PB, this is a good community to search for one.
Model Mayhem is another good site if you're stuck for PB and trying to find one.
This random name generator, and Babynames.com are both helpful tools when you're stuck on names.
Wikipedia and Marvel.com are also good research tools for FCs.
Remember these websites are only research tools. When it comes to an FCs background, if we find it was just copied and pasted from one of the above mentioned sites, you will not be given the FC. Make the background your own, show us you understand the character.
This was written up thanks to Kaji Player:
Alright, it has come to my attention that most of the MU* doesn't know how to use Lsedit. It's a fairly simple program to desc rooms, objects, and even your own character. First of all, here's the commands for it:
- To start it off, you need to type in 'lsedit <obj>=<listname>' The <obj> being what you're describing, and the list name being one word that you're using to describe what you are. I mainly use 'desc' for it. But, for my character I have 'desc' and 'anthro'.
Then you see this:
< Welcome to the list editor. You can get help by entering '.h' >
< '.end' will exit and save the list. '.abort' will abort any changes. >
< To save changes to the list, and continue editing, use '.save' >
< Insert at line 1 >
This is where you can start to add in the description. Let's use my character's anthro description as an example.
The wolf that stands at a height of 6'4' and he weighs in at a modest 166 lbs. Starting from the tip of his ears, his fur is a pitch black, save for the slight pink inside his ears and the vibrant hazel of his eyes. The teeth hidden beneath the fur are as sharp as ever and cleaner than most canines. His body is softly muscled, while it is well defined; the fur itself softens the look of the muscles to make it look more conform. Though it does show when the fur is matted down. Going from his neck all the way down over his groin to the tip of his tail is a shade of gray that is a nice contrast to the black. His arms' and legs' tone coming from the training he's put himself through and the lengths he's gone to keep himself fit.
His tail is still considered a bit more tame than other wolves would be, though it still has some body to it. Lazily swinging behind him, it almost touches the ground when it is just hanging there.
The clothes that he wears are fitted for him to relax in, he doesn't do much else than that to be honest. A vest that's loose on him as well, and cargo shorts that hang down close to his knees or past them are baggy enough on him to have him wear a belt.
To have it as paragraphs within Lsedit while keeping a space between them. You have to put in an extra line between your paragraphs. Basically, when you're typing it out in a word processor; press enter and then space and then enter once more to continue. And you have a space between your paragraphs in your desc.
Then you type '.end' to save that. And then type '@desc me={list:<listname>}' the listname being whatever you chose as that one word to be your describing word. So far, I haven't seen any character limit. I've used this as my long power desc, and that spans a good two three pages on another MU*. Hopefully, this'll help ya in your character limit issues.
Morph Command
How to set a Morph
Typing morph #help brings up a help list
To enter a new morph desc
Type morph #edit <name>
It will list this:
@DESC: Enter this morph's @desc. Enter DESC to copy your real @desc.
Put a ! in front if it is an lsedit list-name, ie !_smurfy_desc
Enter a new setting, a period to leave unchanged, or XXX to clear it:
Enter your desc
SUMMARY: Type a half-line summary about this morph.
Enter a new setting, a period to leave unchanged, or XXX to clear it:
Pick a summary for your desc.
Follow the rest of the command enter in a period to not change it.
Morph #list will list your descs
Type Morph <name> to morph.
For some reason, the lsedit command and the morph command do not work in conjunction. Therefore, I've found a way to combine them so that I don't accidentally forget my various descriptions. After creating a description in lsedit (let's say we named it tshirt), we know the command to set it as a description is @desc me={list:tshirt}.
So, when we type morph #edit tshirt to start a morph list.
For desc, enter anything, as it doesn't matter, we're not truly using the morph command.
For the half-line summary of the desc, I type in {list:tshirt} so that I can see the name of the lsedit.
For the remainder of the entries, simply press . to get it to leave them unchanged. Now, when I type morph #list, it shows
Available morphs:
tshirt — {list:tshirt}
By seeing that, I won't forget that my lsedit name is tshirt or the command to use it.
That's just me. Use or not at your leisure.
Xaviers and Students
First I would like to stress that all these Student Rules are Rules on an IN GAME level only. They are not rules that you have to follow OOCly as they are IC rules for Xavier Students. Feel free to break some of the rules as most students are known to do. Teachers do take an active role in the students lives so if you break a rule and it's never dealt with you can assume that the student either got away with it or your character got punished off-screen and was given a detention. Sometimes rping an annoyed student just out of a detention can be fun, and it leads to conversational rp.
Understand that much of your student character's life will be taken up with classes and training. Weekends are free, there are three-day weekends at points throughout the year as well as a couple longer breaks, and summer. Students are given the choice to stay on campus during these breaks or return to their families' homes. (Many of the NPC students will be gone during these breaks.) Training will continue all year long. Some professors will offer classes during summer break, as well (in addition to summer school).
If something happens and your student runs into a villain outside of Xavier's, please assume that if you got hurt that you can contact Xavier's and are escorted home safely and brought to the medbay. Sometimes there isn't a teacher/X-Men logged on at the time so things are just assumed. On another note, students should be aware that the mansion is equipped with alien technology in the Medical Bay so your character will be taken care of if hurt. This means that even if one of the healers doesn't get your student character healed after being wounded, your student will still heal faster than normal. We do know that it's fun to rp your character being injured from time to time
Xavier’s Rules
These rules are In Game only!
School Rules
1. No drugs at all. No underage drinking, smoking, sex on campus. Those of legal age who wish to do these things will keep it to their private quarters or areas where this would be acceptable behavior (such as the Teacher's Lounge and Private Rooms). Smoking is only allowed outdoors.
2. No co-ed rooms for students. Roommates will be assigned and you will sleep in your assigned quarters.
3. Curfew, for students under 18, is 11pm
4. No cutting class without a verifiable excuse.
5. No cutting training without a verifiable excuse.
6. No disrespecting the staff and/or X-Men.
7. No entering the Danger Room or lowest basement level without an X-Man or Professor letting you in. Please remember, these rooms are secured and need certain passes to open them.
8. No using your powers offensively, unless in training, under supervision, or in an emergency situation. And /never/ against another student or resident of the Mansion.
9. Upon acceptance to the school, your student is given a tour, a room, a key, a cell phone, the passcode to the front gate, a class schedule and whatever necessities they may be in need of. Including clothes, toothbrush, shoes, etc. (Just because this wasn't RPed out, does not mean it didn't happen. The professors do, as aforementioned, take an active role in your student character's life and well-being.)
10. It is not encouraged that students run off and play hero or engage in vigilante work. Xavier’s understands that there are times when you are in a situation where you might be required to help out and use your powers and other situations beyond your control. Going out and looking to be a hero or vigilante will result in appropriate consequences.
11. And last, but hardly least, it is not public knowledge that Xavier's is a mutant haven. . Speaking about Xavier's outside of the mansion and to strangers is forbidden and can lead to consequences.
Xavier’s Professors and Classes
Allan Kelly - Psychology and Sociology. He is also a non-denominational minister.
Bobby Drake - Accounting, Trigonometry, Statistics, Combat Training
Christopher Parker-Mayfair - Home Economics, Cooking and Sewing
Emma Frost - Mutant Ethics, Psi/Pathic training
Jericho Parker-Mayfair - School Psychiatrist and Guidance counselor. Also teaches Health and Nutrition classes
Lorna Dane - Earth Science and Advanced Physics
Kenta Gilpatrick - Music classes
Logan - Advanced Combat Training
Scott Summers - Geometry, Auto Shop/Maintenance/Repair
All teachers and X-Men have the capability and knowlege to run and program danger room sessions for themselves and students.
We also have various, often nameless, NPC teachers who fill in the empty spaces until a PC fills in the blanks.
Danger Room
The Danger Room is a rather unique (at least, on this planet) piece of technology. Set up by the Shi'ar empire, it is far and away beyond even the highest tech in the present day. And as such, there are a few special facts you'll need to know about it.
1) The Danger Room is set up with safeties for every simulation it runs (with the exceptions of the highest level of difficulty, which only can be used by the X-Men. Not even professors can set up that high a simulation) so a person cannot get hurt while inside. Injuries are all part of the simulation, and will fade as the simulation does. Even a death, within the simulation, is just part of the simulation. A person who 'dies' in the danger room, would be able to simply get up and stand around the sidelines while the Room conceals them and creates a hologram of their body. However, there is a caveat to this rule. Any non-simulated powers will hurt any real, living person. So, if one student generates ice knives and tosses the toward another student, Student B will be hurt by them (assuming he can't dodge). Same rule goes for any non-simulated weapons.
2) You cannot damage the Danger Room. It has a security/shield program running at all times. If, by some chance, the power to the Danger Room was cut, then /perhaps/, if you've the strength for it. The controls and so on are also hard to damage, although easier to do than the room itself.
3) The Danger Room and Control Booths are both kept under strict lock and key. No student will be able to just waltz in to either room. Of course, there are some exceptions, such as teleporters, however, understand that you /will/ be caught (see rule #4). Also, students are /not/ given instruction on how to use the Danger Room, starting it up, creating simulations, running simulations. The possible except being turning /off/ simulations. Sometimes, a candidate for a spot on the X-Men can be taught these things. But, rest assured, it will be rare.
4) There is constant surveillance inside the Danger Room and Booth. Mostly to keep track of the sessions, to record each individual's progress.
Wanted
Welcome to the Marvel Revolution Re-casting page! Below, you will find a list of FCs who need to be re-casted. What this means for you, the player, is that while these FCs are available for application, they also come with a history with characters on the game. Possibly just a few tidbits here and there, possibly something more intertwined. What we ask of anyone thinking of apping these characters is that you be open about these connections and work with the other players on making it work to everyone's satisfaction.
Sebastian Shaw
Eric “Magneto” Lehnsherr
Raven “Mystique” Darkholme
Sean “Banshee” Cassidy
Carol “Ms Marvel” Danvers
Jono “Chamber” Starsmore
Rahne “Wolfsbane” Sinclair
Steve “Captain America” Rogers
Zachery “Sack” Miller
Otto “Doc Ock” Octavius
Emma Frost
Victor "Sabertooth"
Natasha "Black Widow" Romanoff
Bucky "Winter Solider" Barnes
Tommy "Speed" Shepard
Cecilia Reyes
Kitty "Shadowcat" Pryde
Kelsey "Lionheart" Kirkland
Wiki
Here at Marvel Revolution, we use wikidot as our primary source of information. Sure, the information here is kept updated, but the wiki is the primary place for news files, up to date character information, and so forth.
The wikidot is located at http://marvelrevolution.wikidot.com . We ask that all players sign up on the website to edit their own pages. All characters are required to fill in the infoblock and what history they want known (there has to be something, as nobody has a blank slate. If the character is a feature character, we also require pictures of the comic character. If you have chosen a PB, we also request a picture or two of the PB. As of May 15th, 2009, all existing characters must have a wikidot page. All new characters must create one within two weeks.
We know that some players are not good at making wiki pages, or editing them, so they can ask for assistance. There are several players and even a few staffers that are more than willing to make the pages if they're asked. Simply ask them if they will, and if they say yes, provide them with the necessary information.
It's all in fun, so enjoy it.







